Hole Swallow ASMR · Free on Android
Start small. Swallow everything.
A slow, satisfying hole game. Glide a hungry hole across 50 hand-built worlds, from cherries to skyscrapers, and hear every bite land.
Real gameplay, captured in-engine
- 50 worlds
- 1,640 things to swallow
- 98 hole skins
- 60 instruments
- 55 tunes to play
- 21 emotes
- 0 timers in Worlds
How it plays
One thumb. All crunch.
No combos to learn and no clock in your face. Slide, swallow, grow, and let the world pour in.
-
01
Slide to steer
Drag anywhere. The ground moves under your thumb, one to one, never faster than feels good.
-
02
If it fits, it falls
Anything no wider than the hole tips in and drops as a real, wobbling body. A tight fit trembles, squeezes, then goes.
-
03
Grow in jumps
Every couple of lines up the bar, the hole jumps two sizes at once, right on the beat of the music. What was a wall a minute ago is now a snack.
-
04
Hungry. Frenzy. Feast!
Keep eating without a pause and the hole gets greedy. Grab a Speed, a Big Bite or a Freeze on the way.
-
05
The last bite is a show
Fill the hole and the world pours in. The camera swings round, fireworks go up, and the hole lets out one tiny burp.
Try it
Go on. Have a nibble.
A tiny slice of Munchscape, right here in your browser, built from the game's own 3D models. Move to steer. Turn the sound on for the good part.
Mouse, finger or arrow keys. Plays a note on every bite.
Eat more to go further
The ASMR part
Every bite plays a note.
Pick a tune and each swallow plays its next note. Eat in rhythm and you're playing it. Tap the hole, or press space, and try.
- 60 instruments, synthesised by the game itself. No recordings.
- 55 public-domain tunes, from Bach to Joplin.
- 200 Hz to 1 kHz. That's where most of every sound sits: low and soft, nothing shrill.
Ode to Joy · Soft Mallet
Tune
Instrument
Worlds
50 worlds to empty.
Every one is a real place with its own ground, its own sky and its own crowd of things: a zoo with its gates and parking, a Nile bazaar, a starship's cargo bay. Look at one and it starts to play.
Shape Garden
Fruit Market
Zoo Escape
Big City
Dino Valley
Sugar Kingdom
Country Farm
Sunny Beach
Giant's Kitchen
Toy Room
Under the Sea
Arctic Expedition
Ancient Egypt
Medieval Kingdom
Wild West
Space Station
Alien Planet
Japanese Garden
Haunted Hollow
Christmas Village
Lakeside Camp
Burger Diner
Mini Golf
Harbor Marina
Cozy Home
Grand Prix
Breakfast Café
Enchanted Forest
Railway Yard
Arcade Night
Flower Garden
Supermarket
Skate Park
Sushi Bar
Dungeon Delve
Backyard BBQ
Robot Factory
Busy Office
Hex Kingdom
Cargo Port
Bath & Laundry
Music Festival
Jungle Ruins
Marble Run
Construction Site
Colosseum
Brick Builder
Fairytale Town
Blueprint Lab
Starship Deck
Make it yours
98 holes to wear.
Molten lava, a starry event horizon, sakura petals drifting in. Collect a world's things and its tribute skin is yours, its own thing circling the rim.
- 12 for coins
- 5 for gems
- 11 from the Lucky Vault
- 10 as you level up
- 60 tributes, earned by collecting
Ways to play
Four moods. One hole.
Worlds
Eat until the hole is full. Keep the bites coming or the bar slips back, then on to the next world.
Zen
No clock, no end. Just grow, as big as you like, in any world you've opened.
Rush
Two minutes in a world you've finished, always in a Frenzy. How far up the bar can you get?
Race
First to Size 20 wins. A hole a size above eats one below, so stay hungry and stay out of reach.
Something to chase
A trophy room that's worth it.
15 awards that only count real play, with bronze, silver and gold, then platinum, diamond and master for the ones with no end. Gold earns you a word for your title.
Big AppetiteEat 10,000 things10k50k200k+
GlobetrotterFinish a world 100 times1005002k+
CompletionistFinish 10 different worlds102550
Golden TouchEat 500 golden things5002.5k10k+
StampedeEat 1,000 things that walk1k5k25k+
HeavyweightEat a thing of Size 30 or more (Zen)3060100
CollectorCollect 250 things (tier I)2506001k
ConnoisseurBring 10 things to tier III1050150
Tribute KeeperEarn 3 tribute skins31025
TitledEarn 15 world titles1540100
RacerWin 25 Races25100300+
Race MasterWin a Race at difficulty 10 in 1 worlds1515
Zen MasterReach Size 50 in one Zen run50100200+
Daily HeroFinish 30 daily goals30150500+
Grown UpReach Player Level 252560100

Three goals a day
Plain ones: eat so many things, finish so many worlds. Play and they fill.

Prism Chests & the Lucky Vault
Prism Shards from the Daily Spin and Prism Chests buy the shimmering skins in the Lucky Vault.

A collection of 1,640
Everything you swallow is kept. Bring a world's things up through the tiers.

21 emotes
A strip of your rim peels up beside the hole and waves, burns or launches a rocket.
Made to be calm.
- No clock in Worlds. Take as long as you like. Only Rush and Race are against time.
- Ads never interrupt a world. No banners while you play. One purchase removes ads for good.
- Smooth on your phone. It learns what your phone can do and keeps every frame on time.
- No magnets, no tricks. Nothing slides toward the hole on its own. You go to it, and in it goes.
FAQ
Good questions.
Is Munchscape free?
Yes. It's free to play. Optional purchases remove ads or add gems for premium skins and sounds, but everything you need to play every world is free.
What makes it ASMR?
Sound comes first. Every bite has its own soft sound, from a fingernail tap on wood to a felt mallet or a low bell, and every one is synthesised by the game and kept low and gentle. Pick a song and each swallow plays its next note.
Is there a timer?
Not in Worlds or Zen. In Worlds the only thing to watch is the bar: keep eating and it fills. Rush and Race are two-minute modes for when you want a challenge.
Is there multiplayer?
Not online. Race puts you on the field with rival holes played by the game: the first to Size 20 wins, and a bigger hole can eat a smaller one, yours included. Win a world's Race and the next one gets tougher.
Which phones can play it?
Munchscape is on Android phones and tablets. It adjusts its picture to your phone as you play, so older phones stay smooth.
Was this footage made for the trailer?
No. Every clip on this page is the game itself, recorded in-engine as it plays: the same worlds, skins, sounds and music you get on your phone.